I'm having a problem with the way I designed my first simple game in C++. I have GameObject (abstract class) and ObjectA which inherits the update() and draw() methods from GameObject. My main loop ...
Do game programming just let all the objects in the program to interact with themselves and what about preventing infinite loop?
Does game programming use the method of 1) using time as the main controller to let objects interact with each other, so each step, let 1 object send messages to N objects, and the second object to ...
Hey everyone, could someone help me out on this question? When I am trying to texture objects in maya (for example a barrel) I want to texture it with a brush. When I try to use the 3D painting tool ...
I'm actually trying to do something fairly simple. I cannot get multiple key presses to work in XNA. I've tried the following pieces of code. else if (keyboardState.IsKeyDown(Keys.Down) && ...