A related set of properties (height, colour, level) and methods (pick up item, jump, attack) that are used to describe an entity in the game.

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How to make one solid object in Maya?

How can I "glue" more objects to each other so I get one object? (It is for resizing models), couldn't find anything about it on the internet, but I'm dutch, so maybe that's why. Thank you very much! ...
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Game Object Design

I'm having a problem with the way I designed my first simple game in C++. I have GameObject (abstract class) and ObjectA which inherits the update() and draw() methods from GameObject. My main loop ...
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1answer
527 views

Do game programming just let all the objects in the program to interact with themselves and what about preventing infinite loop?

Does game programming use the method of 1) using time as the main controller to let objects interact with each other, so each step, let 1 object send messages to N objects, and the second object to ...
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3D Paint tool in Maya

Hey everyone, could someone help me out on this question? When I am trying to texture objects in maya (for example a barrel) I want to texture it with a brush. When I try to use the 3D painting tool ...
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4answers
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Multiple Key Presses in XNA?

I'm actually trying to do something fairly simple. I cannot get multiple key presses to work in XNA. I've tried the following pieces of code. else if (keyboardState.IsKeyDown(Keys.Down) && ...