0
votes
1answer
175 views

Error when using GetComponent (Object reference not set to an instance of an object)

I'm using a textmesh to check variables in real time. Thing is if I use AddComponent within Update(), it obviously starts spamming and slows the game. If I try with GetComponent the error is the ...
2
votes
2answers
383 views

Retrieve the original prefab from a game object

How would one proceed to retrieve the original prefab used for instantiating an object? In the editor these two functions work : Debug.Log(PrefabUtility.GetPrefabParent(gameObject)); ...
1
vote
4answers
2k views

How to differentiate between instantiated objects in Unity?

I'm currently trying to solve a way to go about the following problem before I start writing any code (the old fashioned pen and paper way) but I'm not sure how I could achieve the following. I'm ...
2
votes
1answer
127 views

How do I gain access to objects in order to change their properties in Unity?

I have created a GUI text object named "GUIText" in the Unity editor, and I want to change what the text says via code (I'm using C#). How do I access GUIText1 to change its string properties? I want ...
2
votes
2answers
3k views

Creating an object in javascript with unity (unityscript)

So I have a ton of experience with JavaScript (its what I do for a living) but I am new to unity. I have built a game engine in javascript but now want to move it over to unity. I have been trying to ...