I have a loader class for *.obj files (called GLModel) which has 2 main methods - public GLModel(BufferedReader ref, boolean centerit, GL gl,Texture texture) which use for *.obj load , and ...
I am asking for a specific modern opengl tutorial. I need a tutorial that does not skip to explain any lines of code. It should also include different independent objects moving/rotating (most ...
I am a beginner in OpenGL, and I would like to know how to distinguish specific objects in an OpenGL game. For instance, the game world contains 3 gems of different colors, how can I know which one ...
I have been using OpenGL for a while and have read a large number of tutorials. Aside from the fact that a lot of them still use the fixed pipeline, they usually throw all the initialisation, state ...