0
votes
1answer
207 views

Cocos2d how to correctly preload a spritesheet before the scene start?

I'm working on a game with Objective-C and Cocos2d, the game has a huge number of images, and obviously as I add images on the spritesheet (well yes I'm using spritesheets) the loading time get ...
2
votes
3answers
592 views

How do you maintain content size vs. content quality in a mobile application?

I am developing my first Cocos2d iPhone/iPad game that includes quite a few sprites, I would need approximately 80 different. As this is for both normal and HD displays I have 2x of each sprite. I am ...
0
votes
1answer
746 views

Cocos2d: how to add anchor points to CCSpriteBatchNode

I am doing some tests with animations in Cocos2D using sprite-sheets. The animation works ok except that the anchor-point is in the center. I need to put it in the bottom. With the code below i am not ...