I'm wirting my first OpenGL Application for Android at the moment and now I get stuck on the ObjectLoader for obj files. I have some qestions to this file format and I can't an answer on the internet ...
How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender
I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
I've created a simple OBJ reader. I am able to draw and render the object I created without using the texture or normal coordinates just fine. However, I'm trying to use all of the face portion in ...