I want to convert the data in a 3D .obj file (vertices, normals, faces) to CSS3D (width, height, rotateX,Y,Z and/or similar transforms). I found a bunch of formulae and what-not, but 3D isn't my ...
How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender
I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
I've been looking at this sketchfab model: https://sketchfab.com/models/5b2de0c2a94240c2b584fcd8a7c48c61 and wondering: the number of polygons is very large, how do they manage to load it in such a ...
I'm trying to load .obj files in my little game. I decided to use assimp as tool to import those models. But it seems that assimp does not import them correctly. I looked for a simple cube mesh ...