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Wavefront mesh: determine which face a point belongs to?
I have a 3D mesh Wavefront .obj file.
Is there any algorithm that takes an arbitrary point coordinates as input and determines which face of the mesh that point belongs to ??
The mesh is rendered on ...
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How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender
I would like to export a 3D model with each part having a name or a label if you will.
For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
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Loading .obj file with my own parser; textures aren't mapped correctly
I have written a simple .obj parser for my OpenGL game engine that reads vertices, uv's and normals; but when I get to drawing the model in the texture isn't mapped correctly.
I have tried uv.y = ...