1
vote
0answers
13 views

Best practice for saving content-dependent metadata? [closed]

What is the best practice (compliant with the 3D pipeline) for saving content-dependent metadata, such as barycentre? I don't want to render the metadata, but I want to inform the users about it. I ...
1
vote
0answers
47 views

How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
6
votes
1answer
7k views

Blender - exporting .obj with texture coords

I'm writing a game which uses obj files. I created an object in blender and I applied texture without UV coordinates and my question is: how to export this object to obj file, but with texture ...