Tagged Questions
-1
votes
1answer
62 views
How should I choose a graphics card that's right for my needs? [closed]
I'm developing my own game using Ogre3D, and I'm want to implement things like SSAO, dynamic shadows, AI, physics, etc...and I know my current card is barely gonna be able to handle it.
So my ...
-4
votes
1answer
92 views
What's the complexity, given current technology, of writing a decent scene renderer in OpenGL? [closed]
What's the complexity, given current technology, of writing a scene renderer that produces reasonably high-quality output in OpenGL?
I'm definitely not asking about writing a full games engine - ...
3
votes
2answers
388 views
OpenGL behaviour depending on the graphics card?
This is something that never happened to me before. I have an OpenGL code that uses GLSL shaders to texture a 3D model. The code involves a lot of GPU texture processing, blending, etc...
I wanted to ...
-3
votes
4answers
470 views
Advice of feasibility of final year project
Final year student from an IT college in Ireland. I'm not really sure if this is the right place to post but It seems that graphics programming is very closely related to games and the people here ...