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99
votes
6answers
15k views

How was collision detection handled in The Legend of Zelda: A Link to the Past?

I would like to know how the collision detection was done in The Legend of Zelda: A Link To The Past. The game is 16x16 tile based, so how did they do the tiles where only a quarter or half of the ...
11
votes
5answers
7k views

How does one obtain an official Nintendo development SDK?

I've seen before a topic here asking if there is any significant differences between using PALib or Nintendo's Nitro SDK... and that got me curious: what does it take to obtain the official SDK ?
6
votes
4answers
285 views

What options are there for developing on the Nintendo platforms?

I know of Wario Ware DIY but is this the only option?
6
votes
1answer
882 views

Pokemon Battle System A.I

For my newest project, a Pokemon fan-edition, I need to collect much information on the game mechanics. So I need to know a few things about the A.I. implemented in the games. For the sake if ...
5
votes
1answer
349 views

Reading the memory of a N64

I'm looking for a way to read the memory of a N64, while the game is running, in real time. I have a c# program which hooks into the memory of a running emulator and tracks SSB64 stats. I want to do ...
2
votes
3answers
269 views

Platform for DS/Gameboy Dev - Managed Memory, Tools, and Unit Testing

I'm interested in dabbling in Nintendo DS, 3DS, or GBA development. I would like to know what my (legal) options for development tools and IDEs are. In particular, I would not consider moving in this ...
1
vote
2answers
867 views

SNES Bung Game Doctor, add RAM retention modification (battery backup) [closed]

Firstly I'd like to say that this doesn't seem like the right "forum" for this question as it actually doesn't relate directly to the development of games. As this is my first post on 'game ...
0
votes
2answers
428 views

What would come with Nintendo's DS SDK?

Presumably a development machine for sure, but would it contain any sort of editor (of any kind)? Or are there any editors in existence that work with the SDK that are commercially available?
-5
votes
2answers
392 views

It is possible to use Pokemon images in a game?

Is it possible to use Pokemon images, names, elements in a game I would like to make? Are they still copyrighted, patented, would I get sued? (Maybe their rights have expired by now, is what I am ...