Game Development Meta
to customize your list.
more stack exchange communities
Start here for a quick overview of the site
Detailed answers to any questions you might have
Discuss the workings and policies of this site
How was collision detection handled in The Legend of Zelda: A Link to the Past?
I would like to know how the collision detection was done in The Legend of Zelda: A Link To The Past. The game is 16x16 tile based, so how did they do the tiles where only a quarter or half of the ...
Feb 9 '11 at 15:20
newest nintendo collision-detection questions feed
Hot Network Questions
How can I only draw outer common tangent to two circles?
Prove that the 25 people can be seated in this way
How can I delete everything after the first column in Notepad++?
Is it common to provide digital notes (slides or handwritten) for students?
NDSolve solution violates initial conditions
"Allow __ to be fullscreen?"
Does D&D 5e have a rule for character knowledge about monsters?
Is there a downside to deleting all of the broken symbolic links in a system?
Does the Oxford Comma increase readability?
Should I leave this group or recover it?
Forces as vectors in Newtonian mechanics
The longest gap between a movie and its sequel
How can I "merge" patterns in a single line?
Can "superhuman" move so fast that an average person cannot see them
Why does void in C mean not void?
Turn lead into gold via radioactive decay
What's a "guide" in the studio recording process?
Groupby in NumPy
How do academics get away with writing detailed recommendation letters?
Derivation of standard error of mean
Finding the limit of a trigonometric function
Term for someone who cannot keep something to themselves
more hot questions
Life / Arts
Culture / Recreation
TeX - LaTeX
Unix & Linux
Ask Different (Apple)
Geographic Information Systems
Science Fiction & Fantasy
Seasoned Advice (cooking)
Personal Finance & Money
English Language & Usage
Mi Yodeya (Judaism)
Cross Validated (stats)
Theoretical Computer Science
Meta Stack Exchange
Stack Overflow Careers
site design / logo © 2014 stack exchange inc; user contributions licensed under
cc by-sa 3.0