I'm using Slick2D and Nifty GUI. I decided to use a state based approach for my game and since i want to use Nifty GUI, i use the classes NiftyStateBasedGame for the main and ...
I have a spaceship on the left side on the screen that can move up and down. Enemy spaceships move from the right side of the screen to the left. The goal is to shoot as many spaceships as you can. ...
I've been trying to add a basic HUD to my 2D LWJGL game using nifty gui, and while I've been successful in rendering panels and static text on top of the game, using the built-in nifty controls (e.g. ...