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0
votes
0answers
31 views

Cane, Recast and detour

I am working with a project which has an implementation of the popular Recast & Detour code. However there is a module of sort called Cane which seem to have to to with the Crowds part, but also ...
5
votes
2answers
940 views

How can I generate a navigation mesh for a tile grid?

I haven't actually started programming for this one yet, but I wanted to see how I would go about doing this anyway. Say I have a grid of tiles, all of the same size, some traversable and some not. ...
6
votes
2answers
770 views

Creating a navmesh from a voxel terrain

My world is represented by a 3D density field, where a positive density means solid ground and a negative (or zero) density means air. How can I generate a navmesh from that voxel data, with surfaces ...