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How to predict future location of a Car in a Navigation Mesh based pathfinding system?

I am developing a car based shooting game in which the Cars have to shoot each other 3/4 times and eliminate it from the game. I am trying to develop the AI for my cars now. The problem is how can I ...
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1answer
106 views

How can i use triangle picking to determine the exact location of a triangle in world space coordinates?

Im trying to implement point and click movement in my game, but at the moment im stumped about how i can select parts of a mesh for the player to walk to. So what ive done is ive got a navigational ...
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NavMeshAgent in Unity giving jerky performance

I am using NavMeshAgent in my Unity project to calculate and move my object to a particular location. When I do: navMeshAgent.destination = destinationPt the object starts moving, but the motion ...