Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.

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Any advice for dynamic music control?

I would like to be able to dynamically progress the score, and affect the volume levels of separate channels within the music. How could I do this? From my experience with mod music (olden days Amiga ...
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95 views

Different Spawning Target Pattern on a Music Game App (Prototype)

I'm using Gtomee's audio spectrum decoder tutorials (from sample video or codes at GitHub) to create its own spawning pattern according to what music it played. It worked pretty nicely despite this ...
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110 views

LWJGL: Volume of playAsMusic() does not change?

I am having problems with the playAsMusic() method of the lwjgl (slick-util lib). No matter what I set for the gain, the second parameter, the volume remains the same (yes, I restart the song ...
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99 views

Update a line based on BPM

I am trying to make a music game with a moving bar. I want two white bars to cross eachother at 24px and (screenwidth - 24px). While the bars are inside this frame, which is 520px large, I want the ...