I'm using Gtomee's audio spectrum decoder tutorials (from sample video or codes at GitHub) to create its own spawning pattern according to what music it played. It worked pretty nicely despite this ...
I have curious question about music rhythm based genre while I'm making a code for the game. Is it really better if I set a random pattern encountered on every music played or there is a specific ...
Shuffling cards and impact noises are cool (it is a card based game), but should I invest the time/effort in hooking up background music? I have found Play Audio from Stream Using C# which could be ...