Has anyone had any trouble implementing multitouch on-screen controls in libGDX, such as multiple joysticks? I've tried and I can't seem to get libGDX to play nice with multitouch/multiple pointers on ...
I'm trying to implement a virtual DPad in android, but I'm still very confused about how do I keep track of each trouch point, from the moment it is pressed, till it is released. In my code, I test ...
I'm looking for game engines (particularly 2D) that can run/create games for Windows, Mac, and Linux, and support multitouch inputs and gestures. I'm able to find many that meet the first two ...