I was thinking about making multiplayer version of a game I am making with SDL and OpenGL. It would be a split-screen game. Do you think it would be a good idea to have each part of the screen (game ...
i was able to compile and link V8 against my game and code interpretation works fine. However I want to divide my code and the game loop should exist in one thread and the scripting engine should run ...
While a library like SDL provides a cross-platform wrapper API for threading, I think it would be naive to assume that this leads directly to easy development of games across vastly different ...