I'm making a tower defence game in Java! It's my first game development. I want to know how many threads Do I need to create in a game, to split logic.. I've made this one: Main App thread (adds ...
I'm having a multithreading problem with Nvidia PhysX. the SDK requires that you call Simulate() (starts computing new physics positions within a new thread) and FetchResults() (waits 'till the ...
I've been dealing with some frame-rate jittering issues with my game lately, and it seems that the best solution would be the one suggested by Glenn Fiedler (Gaffer on Games) in the classic Fix Your ...