I have profiled my mixed Java\C++ Android game and I got the following result: As you can see, the pink think is a C++ functions that updates the game. It does things like updating the logic but it ...
What is the right process to get compatibility or at least a workaround for the ‘Threaded optimization’ feature of NVIDIA?
It's peculiar this issue is not well understood on NVIDIA forums and project forums. For example, the well known ioquake3 project based on id tech 3 requires to force 'Threaded optimization' off on ...