I know XNA is long dead, but I need it to update an old project. (I would have ported to MonoGame, but can't get multi-monitor support in it.) My game does the following: Wait for some objects ...
How can I support multiple monitors in mono game ? As far as I know I can not override OnPreparingDeviceSettings and in GraphicsDeviceInformation class there is no DeviceName property in Adapter. ...