after some time of playing with Cirrus (a P2P model communication between users) I could made a simple game. However, the game is turn based, so, it works like this: Player A sends a message Player ...
I've seen lots of examples of theory about the reason for client-side prediction, but I'm having a hard time converting it into code. I was wondering if someone knows of some specific examples that ...
I must write a multiplayer pong game for the school. Where are thousand of rooms and where two players can go in to a room and play together and collect points. I programmed the Pong game using Java ...