0
votes
0answers
96 views

Improve interpolation in 2d multiplayer game

I have a problem to solve while prototyping networking for a 2d game. Here's what I have so far and what's giving a headache: I run a multi-player session where one host is an authoritative server ...
0
votes
1answer
219 views

Feasability of mobile 2D multiplayer RPG game with interactive bitmap background

I'm looking to develop a 2D multiplayer RPG game for Android, with a bird's eye view similar to that of zelda/pokemon. The game is very simple in all ways since my intent is for thousands of players ...
5
votes
1answer
237 views

Handling Different Aspect Ratios for a Multiplayer Game

I'm currently designing a competitive 2D, side-scrolling multiplayer game and I want support full screen play at any aspect ratio (e.g., 4:3, 5:4, 16:10, 16:9). Doing that is not so much a problem, my ...
2
votes
2answers
438 views

What are my tool options to prototype a 2D online multiplayer game? [closed]

I'm looking for the best tool to allow me to quickly put together a 2D game that relies largely on networking. It's extremely likely that this game will require a server side program to constantly ...
6
votes
2answers
516 views

How to manage merging/splitting viewports to create a dynamic splitscreen

I'm making a multiplayer 2D game where each player has an entity that they can move in any direction. This will be local only, so split screen. Typically the player controlled entities will be in ...
2
votes
0answers
718 views

Best Frameworks/libraries/engines for 2D multiplayer C# Webbased RPG [closed]

Title is a mouthful but important because I'm looking to meet a specific criteria and it's complex enough that I need a lot of help in finding what I'm looking for. I really want people's suggestions ...
7
votes
4answers
953 views

Is a multiplayer game in JavaScript a good idea?

I wanted to make a multiplayer game that runs in the browser, and a friend of mine suggested that I should choose JavaScript as the main language. I already made a lot (registering, logging in, half ...
2
votes
2answers
346 views

Which platform and what strategies can I use

There's this game, that I've been wanting to make for quite some time. It's a project that I've started and had to abandon in the middle a couple of times. However, this time I'm determined to finish ...
-2
votes
3answers
818 views

Client side code in browser with server communication?

Hey Guys, i want to make a 2d game. I know C++, C#, javascript. I want my game to run in a browser so a user doesnt need to run an exe. I want the game to be multiplayer so it needs server ...