0
votes
1answer
309 views

Having to check collisions twice per game tic

I have vertically moving elevators (3 solid tiles wide) and static solid tiles. Each are separate entities and therefore have their own respective collision routines (to check for, and resolve, ...
5
votes
5answers
7k views

Moving from XNA to Android

I've been using XNA to learn game programming for some time, and I'm interested in moving to Android. Having said that; the learning curve to get started seems to have ramped up exponentially. I ...