I am trying to implement a simple script to drag a GameObject with the mouse in Unity. However, when the position of the object is updated with the following script, I get an error saying: ...
I have lockcursor so the cursor doesn't leave the screen, but now i have to rotate an object based on mouse movement (think garrys mod item rotation) but the mouse cursor is obviusly locked to the ...
I'm trying to make a simple top down game where the player looks at wherever the mouse is pointed. The player is only going to rotate on the Y axis. Here's what I have so far but I can't seem to get ...
I am trying to make a simple weapon change in Unity3D. The best way to do this is with the mouse scroll wheel, as far as I can see. I googled on how to do this and found that I have to use ...