I'm trying to set up mouselook for a 3d game in XNA. The mouselook itself is working but it seems to be stuttering a lot when I use it. The problem is, I have no way of reliably reproducing this ...
I would like to make a First Person Shooter and move the camera with the mouse. The problem is that when the cursor reaches the limits of the screen, the camera won't turn anymore. How can I keep the ...