As of 2010 with the release of XNA 4.0, if I buy an Xbox 360 with Kinect will I be able to access its motion sensing data with the XNA game I'm developing? Or is this only restricted to C++ developers ...
I'm new to Game programmming and SDL, and I have been following Lazyfoo's SDL tutorials. My question is related to time based motion and frame rate based motion, basically which is better or ...
I'm trying to use a DualShock 4's IMU as a motion controller in Unity, under Windows 7. So far I've tried: DS4Windows (1.5.11): reads motion sensor data, but does not expose them to Unity as axes ...
I'm looking for some open source game controls. Especially I'm looking for a thumb screen joystick to move a character on the screen, something like a touch circle. Are there any open source ...