I am new to game programming and still trying to clear up my basics. I am stuck with a problem and unable to resolve on my own knowledge. I am trying to rotate a 3d cube in MonoGame (Similar to XNA) ...
Hello guys so I'm implementing this mouse manager to be able to pick up objects. My application uses mainly textured quads in 3d space. I'm using bounding boxes in monogame to do so, however my ...
I would like to rotate my Player very smooth. At the moment the player stops rotating when I release the button. Also the rotation should get faster, if the player rotates longer. I use XNA and have ...