I’m converting a game from XNA to iOS with Monogame. In the code snippet below, smallDeform is a Texture2D on which I call the GetData method. smallDeform = ...
I'm trying to implement buttons into my game. I noticed iOS has the UIButton class, which I tried, but upon drawing it nothing is shown. The asset image is properly loaded, I've checked this. The ...
I'm trying to debug a monogame application using xamarin studio and breakpoint. Is it possible to disable the 17 seconds timeout on the FinishedLaunching function?
Are there any good tutorials to convert a current XNA game to work iOS using MonoGame?
I can't find any clear directions on how to get started. I only see a Windows installer for MonoGame but what little documentation I've found seems to say you install it on the Mac and do the work ...
I was wondering if anyone has any experience of using Mono and/or MonoGame for cross platform game development, particularly with regards to Android and iOS games development. Key things are; What ...