I've recently started to learn some C# scripting in Unity. I've been able to make my PlayerCube move around using Vector3 Transform.translations, but I want my camera to follow my cube while moving ...
MonoDevelop-Unity counts some files twice in a project of mine. This is very annoying, both for the "go to declaration" feature, and for the search (who finds twice anything who it would find). Not ...
In unity I have a script which is attached to a game object with a mesh filter. The purpose of the script is to generate a flat plane of 100x100 vertices. The code for the script compiles in ...