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5
votes
2answers
6k views

How does Unity use C# as a scripting language?

To my knowledge, thus far, I have thought that C# is and has always been a compiled language. I have recently started studying Unity3d and noticed that they give C# as an option for scripting and ...
1
vote
1answer
536 views

MonoGame Cross-Platform Conditional Compilation Symbols

What are the possible compiler directives for MonoGame? For example, XNA contained directives for WINDOWS, XBOX/XBOX360, and WINDOWS_PHONE. I've also seen DIRECTX and OPENGL, but when would you need ...
0
votes
1answer
830 views

Unity3D - override main camera rendering for compositing effect

I'm fairly new to Unity and am having a bit of trouble understanding the rendering pipeline. I need to render the scene to four "windows," so that the viewport shows a 2x2 grid of the scene, each ...