1
vote
0answers
36 views

Loading source controlled MonoDevelop project leaves out some folders

I have recently started using version control in MonoDevelop and have discovered that if I include a folder containing for example Scenes that they will be included when I push changes to master. My ...
11
votes
4answers
749 views

Monogame minimum hardware requirements?

What are the minimum hardware / driver requirements for running a Monogame 3.x game, on each of the various Operating Systems?
2
votes
1answer
249 views

Game Development AI, NPC & Entities Definition using Scripting Languages

i am developing a Multiplayer(actually MMORPG) architecture for learning purpose. I do have some game developement background, but all my engines were very rigid and completly developed for the game ...
1
vote
1answer
200 views

MonoGame Cross-Platform Conditional Compilation Symbols

What are the possible compiler directives for MonoGame? For example, XNA contained directives for WINDOWS, XBOX/XBOX360, and WINDOWS_PHONE. I've also seen DIRECTX and OPENGL, but when would you need ...
3
votes
2answers
2k views

How does Unity use C# as a scripting language?

To my knowledge, thus far, I have thought that C# is and has always been a compiled language. I have recently started studying Unity3d and noticed that they give C# as an option for scripting and ...
1
vote
3answers
605 views

How do I swap two objects in C# (specifically Mono) without triggering GC?

I have two array lists. that I want to swap each frame. My question is, does the variable 'temp' need to be a member variable to avoid triggering GC, assuming this method is called on dozens of ...
2
votes
1answer
652 views

Unity3D: default parameters in C# script

Accordingly to this thread, it seems that default parameters aren't supported by C# script in Unity3D environment. Declaring an optional parameter in a C# scirpt makes Mono Ide complaint about it: ...
1
vote
2answers
190 views

Help retrieving/sending data to/from a server on iOS (C#, Mono, .Net)

I'm sorry in advance if this is a silly question. I'm currently working on getting something running where I can grab information from a server. My goal is to make the data I'm retrieving (or ...
0
votes
1answer
307 views

Problem with monogame reference in monodevelop MAC

I've downloaded monogame, monotouch (test version) and monodevelop for MAC and I created a monotouch IOS project, I included the Lidgren and Monogame csproject inside my monodevelop project and I ...
-4
votes
1answer
1k views

C# vs Java for Cross-Platform Game Dev [closed]

What would be better for PC (Windows, Linux, Mac) games? I know Java is more mature/older and has a giant user base, but I see C# (Mono) slowly rising and showing that it has a growing user base as ...
10
votes
2answers
3k views

Has anyone used MonoTouch for a game? [closed]

With the pending release of MonoDroid we have decided to revisit MonoTouch as a possible alternative to gearing up some Objective-C skills. I was wondering if anyone had any experience and would ...
13
votes
9answers
8k views

C# (Mono)/Java 3D Game Engine recommendation [closed]

can you recommend a good C# game engine for cross platform (Win/Mac/Linux, I don't care about consoles) development? I've got some experience with raw OpenGL and I played around with Java bindings ...