I know FreeToPlay games are financed by advertisements and/or selling additional content, but what about an Open Source single player game to which several people have contributed? And how can a fair ...
I have written a windows based game in XNA. I wish to release it for free but I would also like to monetize it in some way. What are my options? Possible ways: Ads - what current libraries/...
When creating a free game what revenue options are there and how successful are they? What are the pros and cons of different revenue models such as ad-supported, freemium, partnerships, merchandising,...
Coming up with an appropriate one-liner question was so hard I wrote the body before the header... So we're a team of 4 developers; two designers, two coders to put it simply (naturally we don't tie ...