The practice of earning money for games, often on a continuing or advance basis past the initial sale.

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18
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6answers
3k views

Is there any way to earn money with an open source game?

I know FreeToPlay games are financed by advertisements and/or selling additional content, but what about an Open Source single player game to which several people have contributed? And how can a fair ...
6
votes
2answers
600 views

How to monetize a free XNA game?

I have written a windows based game in XNA. I wish to release it for free but I would also like to monetize it in some way. What are my options? Possible ways: Ads - what current ...
30
votes
4answers
3k views

What are some common ways to generate revenue from a free game?

When creating a free game what revenue options are there and how successful are they? What are the pros and cons of different revenue models such as ad-supported, freemium, partnerships, ...
9
votes
3answers
825 views

Splitting profit - Equal share vs equity investment (work & money spent = share)

Coming up with an appropriate one-liner question was so hard I wrote the body before the header... So we're a team of 4 developers; two designers, two coders to put it simply (naturally we don't tie ...