Mods are extensions or modifications of other games that enhance or change the game play of the original game. This can often be done with SDKs or other tools provided by the developer. Sometimes, mods require hacking of the original binary and content.

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2
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1answer
137 views

Minecraft modding: onLanded and item type/positioning?

My question is about programming Minecraft mods. So i added a block to my Mod. Now I want, that when you drop a sugar on it, that it waits some time and then, if the sugar is still there, it will ...
1
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0answers
35 views

Is it possible to mod a GameMaker game? [closed]

I been google searching on how to mod Game Maker games (Hyper-Light-Drifter to be more specific) but so far everyone says it's impossible to mod the files. The reason I want to do this is I want to ...
4
votes
1answer
89 views

How can I carry around an inventory in my inventory?

I'm working on a mod for soul gems in Skyrim and want to add something like a Bag of Holding from souls. The most simplyfied strategy I can come up with is Create an invisible Black Soul Gem to ...
2
votes
1answer
65 views

How can I create a car mod for GTA: Vice City?

I am a player of GTA games. I want to create my own car for GTA: Vice City. How do I create a mod that adds a new car to the game?
3
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1answer
66 views

Minecraft Forge 1.8 Custom Recipe Manager, need help

sorry for asking this question. Some of you will probably find it very easy but I just can't figure out how to do it. I want to write a custom Recipe Manager. It has to check the recipes. Therefor I ...
0
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1answer
59 views

Unity - Exporting and Importing Terrains

To provide modding support via Unity editor, I need to export terrains in editor and load the exported terrain in runtime. Is this possible by any manner?
2
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1answer
300 views

Minecraft Modding - How do I use OpenGL stencil functions alongside the game's GlStateManager?

Note: I am using Minecraft Coder Pack 9.10 for game version 1.8.0 (official release). I am trying to make a multiline text field similar to the game's original net.minecraft.client.gui.GuiTextField. ...
5
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2answers
205 views

Debug logging in Factorio mod

I'm writing a Factorio mod, and I'm trying to figure out why it doesn't work. Can I do some kind of error / debug logging somewhere? Both manual (printing variables) and simple error reporting (...
0
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0answers
41 views

How to solve these issues with gun customization mod for Minecraft?

I' m currently making a plugin for gun customization for minecraft 1.7.10 but I have rendering issues. All the textures match requirements. Sights are 1024x256 and the rest is 16x16 I think it's the ...
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2answers
249 views

Are there any good guides for making mods for Minecraft? [closed]

I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: ...
5
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0answers
353 views

How to make animals Playable in Skyrim

I have some experience with the Skyrim Creation Kit, and have made some small mods. I am really interested in creating new races, and have already made a mod that allows the player to create an old ...
1
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0answers
57 views

Minecraft : Mod-making (MCreator) : Redstone Result Event

I am currently using a Mod-making Tool called "MCreator" made by Pylo. I am currently making a Block Element and creating an event when The block is right clicked by a Prismarine Shard, then The ...
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2answers
54 views

How do I get to ModPE to perform a function the first time a mod is opened?

I am making a Minecraft PE mod and I want to set a variable only on the first launch of the mod. So, how do I make it it set the variable and then not set it again until I import the mod again?
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0answers
23 views

Adding a video to a Level in a Portal 2 Mod

I'm currently working on my Portal 2 mod and I'd like to add a video to be displayed on a projector like the Dollar$ and SENSE video at the end of Portal 1. Currently what I have is a simple ...
-1
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2answers
104 views

Where is the GUI button press sound file for Minecraft?

I am making a custom modpack, and I need to change the GUI button press sound for my modpack, but I don't know where the sound file is for clicking the GUI button.
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0answers
43 views

How to make my Minecraft Mod useable by a Multiplayer server?

I coded my Mod using Eclipse and Minecraft Forge. Then I built my .jar file and I put it in the mods folder of Minecraft. The problem is, my custom commands and Blocks work perfectly in the single ...
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0answers
76 views

How to create item like the golden Lasso (Minecraft Modding in Java)

I'm creating a new mod that would have a few nifty things and I was trying to recreate ExtraUtilities' "Golden Lasso", an item used to capture a mob inside it and re place it down somewhere else. All ...
2
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0answers
115 views

Crusader Kings II. How character`s events with is_triggered_only = yes and weight_multiplier block fire, when they doesn`t exist in on_actions events?

Question in subject. For example: I have the following character event: character_event = { id = 110004 desc = EVTDESC110004 picture = GFX_evt_lunatic min_age = 16 capable_only = ...
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2answers
147 views

Trying to open an .fx file, text editor full of random symbols

Sorry, I'm a complete newbie to this place, and I don't know how appropriate my question is, but I didn't know where else to ask. I'm trying to make a mod for The Sims 2, and this game uses a lot of ...
1
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1answer
51 views

saving script state

I'd like to ask you, since most of you have some or a lot of experience in writing games. What is your approach to running scripts and saving game state when script is executing when there is a chance ...
0
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4answers
176 views

I want to make a racing game.Can I have licensed cars without paying for licenses? [duplicate]

My idea was something similar to rFactor, but very easy to mod. There will be a step by step tutorial. If I or somebody from the developers make the mods and publish them, do I still need licensing? ...
1
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1answer
72 views

Minecraft Forge 1.8 referencing mod problem

I'm trying to make a Minecraft Forge mod. I've done this before, but I've never worked with entities. So I was trying to add an entity to the EntityRegistry, but I can't seem to reference the mod file ...
1
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1answer
74 views

How to get an AbstractClientPlayer for all players?

I'm working on an minecraft forge mod (1.8.8). I have en custom (ownable) entity and want to set its texture to the texture of its owner, because it's a mini version of the owner. I found out that i ...
0
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2answers
153 views

What can I do about a “missing mcp.cfg” error?

I am trying to use MCP. After trying to run decompile.sh, I manually ran decompile.py, getting the error "ERROR:root:!! Missing mcp.cfg !!" I tried to copy the variables from mcp.cfg into the files ...
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1answer
238 views

How would I edit a sprite on an SNES rom?

I want to take the game Shaq Fu and change one of the sprites for my own. How would I go about doing it?
2
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1answer
75 views

Website within Skyrim

I'm new to the Skyrim Creation kit but I've been through a few tutorials and looked through the documentation but I couldn't see a way to do this. Is it possible to display an HTML page within the ...
1
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1answer
55 views

How to figure out hidden fields in an .ini file?

I'm not sure if this is the right place to ask this, but I can't think of anywhere else that would fit better. Fallout 4 has just recently released, and I'm wondering what exactly can I edit in the ...
3
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1answer
92 views

How to calculate height of a thought line over a known spot in 3rd person view?

Assuming a player object with third-person-view is in a 3d room and the center of the screen has a dot - let's call it "cursorTarget". All I have is the position of the player, the position 5 meters ...
2
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0answers
69 views

What is the best abilities modding system that you encounter in games? [closed]

I'm thinking about designing an abilities system (as in a moba game). Most important goal is to be able to easily create new abilities in the editor, with a low learning curve (ultimate goal: simple ...
1
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0answers
41 views

Are there games with player programmable vehicle control behaviour? [closed]

My question Are there any (space/flying/driving) games where the player can customize the mapping between player controls and the input to the vehicle actuators/engines programmatically? (Yes or no.) ...
0
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0answers
27 views

How to setup for live player / observer pair w/ voice chat in Minecraft

I'm trying to build a setup for educational use of Minecraft: One person plays Minecraft, another person watches live online with the least lag/latency possible, and the pair can talk over high-...
0
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2answers
41 views

What mistake did I make? Source engine reskin issues

Here is a reskin of the Half Life 2 Wallace Breen model that I made for a mod I am developing, but the checkerboard on the suit is very odd. All my other skins have no issue, but this skin has ...
0
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2answers
89 views

When are games legal to mod? [closed]

I'm just curious when and what games are legal to mod and what are the processes I must follow to keep the mod project from becoming illegal. To be specific i'm trying to do a side project while in ...
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0answers
20 views

How to create a mod with custom mobs, which communicate with an external server?

Imagine I want to create a custom mob in Minecraft, which needs some data from an external server. For example, the mob sends to the server its location and other current properties, and the server ...
2
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1answer
2k views

Unpacking UE4 .pak's?

Is there any way to properly unpack/repack resources of UDK-based games (.pak files)? . From what I've tried already, gildor.org's viewer seems to skip/ignore these .pak's (also, UDK, which is UE3 ...
3
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0answers
39 views

How to increase the number of available chapters for an HL2: EP2 mod?

I created a mod for Half-Life 2: Episode 2 that has 39 chapters (or maps, here it is the same). The problem is that the game seems to see only 32: when clicking "new game", and clicking next, I count ...
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0answers
119 views

How would I go about creating my own SDK to allow users to develop their own addon mods?

I am looking into developing a game, but I am very interested in the more abstract concepts such as modding. I would like to know, or get linked to information detailing the prerequisites, ...
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0answers
159 views

How can I check if player is an operator in Forge?

In Minecraft Forge, I would like to know if there is any way to find out if a player currently has vanilla "OP" / "Operator" status. I can't find a method that does this on the EntityPlayer Class. I'...
0
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1answer
386 views

Minecraft Forge setTextureName method not working

I am attempting to make an item using the latest version of Forge. For some reason, the setTextureName method gives me an error that says: The method setTextureName(String) is undefined for the ...
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0answers
52 views

How can I make a chronometer for an HL2: EP2 Mod?

I'm trying to make a chronometer for a mod I created. I looked on the web, but there are only countdown timers for TF2, nothing for HL2: EP2. In my case, it is an absolute necessity to use HL2: EP2. ...
0
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1answer
519 views

CS:GO workshop awp skin scrambles

I was starting make my awp skin, but I was wondering that my skin at CS:GO looks bit different than on photoshop. So I came here for help. I will show just a test skin (fully red). First I was save ...
2
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1answer
101 views

Is there a way to drain durability from an item instead of a sword, for instance?

I am modding Minecraft 1.8 using Eclipse with Forge, and I just wondered, is there a way to drain durability from a battery, for instance, instead of a piece of armor when hit. I have tried things ...
1
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3answers
165 views

Grab depth buffer with unlockable D3DFORMAT

I'm currently piggy backing on a mod framework (Multitheft Auto) and trying to read the depth buffer in D3DFMT_D24S8 (DirectX9). I can read it if I change the format to D3DFMT_D32F_LOCKABLE and then ...
7
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5answers
2k views

Do mods for games like Skyrim look good on a resume?

As a lot of people know, Bethesda just came out with their Creation Kit for developing mods to Skyrim. I've been developing for a while, I have a couple of games released including one that's doing ...
0
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1answer
61 views

Would flipping a sprite depending on direction be too inhibitive for modders? [closed]

For a game I'm making (similar to games like Terraria, Starbound etc.) I want to ensure that the framework is as modder friendly as possible. This leads me to wonder if it would be too inhibitive to ...
0
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1answer
169 views

How do I create a server for an existing game I don't have the source for?

I was wondering if it is possible to create a dedicated game server for a game that already exists and you don't have access to. For example, a game on Steam that only allows multiplayer through ...
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0answers
94 views

How can I change the radar shape in a GTA 4 mod?

I am new to the GTA modding world. The first thing I would like to do is to change the shape of the radar from round to square. How can I accomplish this? I've tried editing the radar texture in hud....
0
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0answers
115 views

How to have a game on steam only for testing purposes?

My goal is to create a mod framework for Unity that will easily integrate with the Steam Workshop similar to how it's done for the Cities Skylines. I've created a lot already but I've reached a point ...
23
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5answers
6k views

I want to make a moddable game. How does this affect my programming language choice? [closed]

I have been getting started making some small games in Java, and I am considering learning C# for a bigger project. I would very much like to make a moddable game, but someone told me that I need to ...
3
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2answers
7k views

How can I modify PlayStation 1 games?

Is it possible to modify Sony PlayStation 1 games? For example I'm planning to modify a soccer game called Winning Eleven 3. What I'm exactly trying to modify is player properties such as speed, shot ...