Mods are extensions or modifications of other games that enhance or change the game play of the original game. This can often be done with SDKs or other tools provided by the developer. Sometimes, mods require hacking of the original binary and content.

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What is server mod?

I know what a game mod is. But what is a server mod? Do clients need to install the server mod to get the features of that server mod? Also, if I have a mod for a game installed on my computer, and I ...
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995 views

How do you start modding a game without an editor?

I often come across very impressive mods for PC games that don't have an official editor, other development tools or its source code publicly available. (Take this amazing Multiplayer mod for Just ...
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1answer
585 views

Pathfinding using nodes/waypoints without connecting them?

I've been doing some research on pathfinding lately because I want to code a game modification for a game (won't say which exactly) and what I've done is defined a huge list of 3D vectors where a ...
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1answer
874 views

Minecraft Mod portable torch/lantern

I have just started making a mod for minecraft, I learned how to make items and import custom png's and have gotten all of that to work. I have been searching around the code trying to find a way to ...
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7k views

Mods for Minecraft Server - how does it work?

Minecraft server comes as a single jar. How are mods developed? How do they interact with the original jar? What is there under the hood? What technologies are involved there? I'm mostly a C++/Python ...
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1answer
225 views

How can I get a list of all available entities in a Source engine game?

How can I get a list of all available entities in a Source engine game? There is only one exported function in server DLL - CreateInterface, so it's not an option. In GoldSrc games server DLL ...
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7answers
516 views

Ways to manage changing designer data alongside changing player data

I have an online game where players get to shape the world in some way - eg. Ultima Online's housing, where you get to build your houses directly onto certain parts of the world map. These are changes ...
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3answers
1k views

Do mods for games like Skyrim look good on a resume?

As a lot of people know, Bethesda just came out with their Creation Kit for developing mods to Skyrim. I've been developing for a while, I have a couple of games released including one that's doing ...
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2answers
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Is there an application that converts a PC into a video game kiosk/arcade machine?

Sorry to make the question so vague. What I ultimately want is software that allows people to play independent video games on a PC and not have to worry about maintaining it. Imagine a game that was ...
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520 views

How do i make a minecraft server mod? [duplicate]

Possible Duplicate: Mods for Minecraft Server - how does it work? I have made some minecraft client mods, but i've started a server a mounth ago and i want to make a mod for it, but i cant ...
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314 views

Which files should I be looking at to do a total conversion mod using the Source Engine?

I just installed Source SDK. Made a multiplayer mod from a template using Source Engine 2007. I'm currently using VS2008. I was wondering which folder I should work in. For example weapons, which ...
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How do i get the X,Y and Z of the way my unit is facing?

I have the yaw and pitch of my unit at my disposal, I know if I use polar to cartesian conversion I'll get the X and Y of each one of those two, but I need them combined to give me the x,y and z of ...
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Starcraft II Galaxy Editor - Eventdefinition

I can create an Action with parameters using an Actiondefintion. But how can I create an Eventdefinition ? I'd like to make an Event that is 'called' when a Unit, that is saved in a variable, dies. ...
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4answers
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Warcraft 3 Editor - Not triggering the Wait action?

Ok so this is mind boggling to me. Every time I've used something similiar before it works. I added messages to be displayed before everything happened to see where it would, and it never got past ...
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1answer
217 views

What's the difference between creating a Source mod and just creating some levels?

I'm just starting to look into creating Source mods for HL2 and I'm a little bit confused. I've gone through some tutorials on level creating to get the basics and it seems to me that it's all that ...
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SNES Bung Game Doctor, add RAM retention modification (battery backup) [closed]

Firstly I'd like to say that this doesn't seem like the right "forum" for this question as it actually doesn't relate directly to the development of games. As this is my first post on 'game ...
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2answers
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Can custom maps in Starcraft 2 automatically enable certain unit upgrades?

If I create a custom map with the Starcraft 2 map editor, how can I specify that some unit upgrades are already researched? For example, if I want all the units to already have the weapons upgrade 1 ...
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1answer
824 views

What AI modding is possible in Civ 5?

I'm interested in tinkering with the AI in Civ 5. I know there are XML files that can adjust the AI's strategies, but are there other easily moddable AI components? The XML files contain comments ...
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1answer
290 views

Is Civ V as moddable as Civ IV?

Civilization IV was a highly moddable game, and many great mods/games were built off it (Fall From Heaven 2 being my personal favorite). Does Civilization V have the same opportunities for modding ...
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3answers
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How do you add a scripting language to a game?

Let's say I have a game written in C++. But I want to add some modding or scripting functionality to it. How would one go about adding a scripting functionality to your game?
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2answers
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How can I write a trigger to detect when a terran building burns to its death? (Starcraft 2)

I'm working with Starcraft 2 Map Editor, and am having a little bit of a trigger problem. It's quite easy to detect when a specific unit kills a structure (simply check if triggering unit == ...
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1answer
376 views

Is there a mission editor for Startopia available?

Currently the only way I know to create new missions is directly editing the missions files which are text only.