Mods are extensions or modifications of other games that enhance or change the game play of the original game. This can often be done with SDKs or other tools provided by the developer. Sometimes, mods require hacking of the original binary and content.

learn more… | top users | synonyms (2)

3
votes
1answer
626 views

How can I make a player-interactable bookshelf?

In the player's house Interiors->WhiterunBrezeehouse (FormID 000165A8) I duplicated a bookshelf (CommonShelf03 FormID 000ce784 near the fire pit) and the book proxies, container, triggers, ...
11
votes
2answers
3k views

What does Skyrim Creation Kit's NPC class do?

I'm trying to change it with the setclass console command Based on the UESP wiki it looks like it just governs stat gain for leveling, but based on the Elder Scrolls wiki it seems to only control ...
2
votes
0answers
103 views

Execute a trigger after research is complete

I'm making a map where I want to destroy a building when it finishes researching a certain ability. How do I create a trigger that accomplishes this?
15
votes
1answer
21k views

How do I add a custom mob to Minecraft?

Basically decided to make my own mob, I have: Created my mob's entity class Created my mobs model class Drawn the model Added the function call for addMapping within the EntityList class I'm stuck ...
2
votes
2answers
794 views

Why do my update and draw loops throw a concurrent access exception?

I've taken up the challenge of creating a basic 2D side-scrolling monster truck game for my little brother. It seems easy enough in theory, but jumping into Java out of XNA feels strange. My game ...
0
votes
1answer
99 views

How can I avoid texture stretching when adding high-resolution support via a mod?

I am currently working on recreating the game engine for an old game (Sacred) using the original game assets I reversed-engineered the formats of. The game had a fixed 1024x720 resolution, and I'm ...
1
vote
5answers
986 views

Is a programmer liable for copyright infringement in other people's mods to his games?

If a programmer (P) releases a game, and a modder (M) releases a game modification which includes copyrighted content, can P be held liable for the copyright infringement in the mod?
0
votes
0answers
424 views

How can I get the entity a player is looking at in a Bukkit plugin?

I'm creating a wizardry plugin for Minecraft, and I was wondering how you would get the entity that a player was looking at, I know that you would have to use a Vector, but I really am not familiar ...
2
votes
1answer
2k views

How do I make someone walk in Skyrim?

I'm coding a mod for Skyrim with Papyrus and the Creation Kit. I can't seem to get an Actor to move from point A to point B. I know there's a function to teleport an actor, but how can I make them ...
1
vote
0answers
79 views

How can I open Monaco's world file? [closed]

So I am trying to get into Monaco's world file so that I can make overviews of the maps, however for some reason, it refuses to open. The file is a mdf file, located in ...Monaco\Mag Yes I have tried ...
0
votes
0answers
28 views

Would it be possible to edit character models of a PS1 game, to be played on an emulator? [duplicate]

There are some abandoned PS1 oldies out there that I would love to see revamped with improved assets. I have some skills with some some modelling programs, so I was wondering if it would be possible ...
8
votes
2answers
347 views

How to attract modders to your game?

I am developing a game, but as I am working on it alone, the amount of content I can create is very limited. Because of that I want my game to be modded, for this purpose I am planning to create a ...
0
votes
3answers
156 views

Securing game plugins / mods for java

I am looking into using Java to write a game core, then writing the game logic separate either in Java, or using something like Python. This way I open up the ability for any future users to modify ...
2
votes
1answer
432 views

Are frequent game updates a solution for preventing multiplayer cheating?

I'm creating a game on Android where the enforcement of rules can only take place on client side (I can't shift it to server side...think aimbotting but in my case I wouldn't even be able to use ...
2
votes
1answer
196 views

How far should I go in securing Groovy mod scripts?

I am developing a game in java and plan to embed the Groovy script engine to allow for more robust modding options. This comes at a price, of course. Groovy can access anything java can by default, ...
0
votes
2answers
700 views

Free Moddable 2d game with good community and tools [closed]

Disclaimer: I'm okay with making this a community wiki, as I see a lot of benefit in having a place to ask this question and get good answers from people who have experience. I would like to mod a 2D ...
-3
votes
2answers
1k views

How to hook into a game written in C++ [closed]

Okay, so there is a game I want to mod and it is written in C++. And from what I know you can't just decompile and edit the code like Java else it just decompiles into Assembly. So I was wondering how ...
4
votes
2answers
843 views

How can I mod an item to take experience from a player in Minecraft?

I am creating a mod that has invincible tools which take experience from the player each time they are used. Can someone please tell me how to make the tools take away the experience when used?
2
votes
4answers
783 views

What is a good “easily” moddable and scriptable 3D game? [closed]

I've made a fair number of 2D games (and actually completed/released a few of them). I'm hesitant to move into the 3D realm, because of the order of magnitude (everything takes ~10x more work). To ...
10
votes
4answers
6k views

How do you make Minecraft mods? [closed]

I'm new to making minecraft mods and I'm wondering what I need to do to get started.
2
votes
2answers
475 views

Should I allow “low-level” access in my game for modders? [closed]

I'm thinking of adding a Lua interpreter in my game, giving various objects in the game script access to allow mods. By how much should I expose to the scripting environment, I'm not sure. Should I ...
0
votes
2answers
380 views

What features should a moddable game have to make it easy to mod? [closed]

One of the objectives I have for a tactical RPG I'm making is moddability. My hope is that anything can be replaced with custom code. For example: you can replace the combat system I did with, say, ...
-3
votes
1answer
145 views

Lightgun game (Mouse not in the middle) [closed]

I'd like to do a small lightgun game. So the mouse should not always be in the middle like in most ego shooters. The player should be moved trough a world and then shoot some enemies at a more or less ...
0
votes
1answer
642 views

Puzzled about game mods

I'm new to game development. I was thinking of different ways to create a game. I discovered Unity3d as much preferred indie game engine and yet so powerful. Then I read about game mods, which I found ...
2
votes
1answer
89 views

Augment an existing game with touch gestures

I want to enhance Homeworld 2 gameplay with touch gestures. The game is running on Windows. So, two questions: Is it possible to wrap the game with a program that would capture touch gestures, ...
3
votes
1answer
439 views

Civilization 4: time in own scenario runs up too quickly

In Civilization 4 (Beyond the Sword) I started making a scenario that focuses on the colonization of North America. For added realism, I set the StartYear=1780. Everytime I run the scenario, the time ...
2
votes
1answer
215 views

How to make an articulated mob in Minecraft?

I am attempting to make a sea serpent, and I want to know how to make it be able to turn in any place, or at each 'segment', somewhat like the snakes in mocreatures. I know how to make mobs in ...
0
votes
3answers
4k views

How can I edit .qvm (Quake Virtual Machine) files?

I was browsing through how to mod a game (Urban Terror, a Quake 3 mod). I found that it can be done by editing .qvm files in the game. Under the file named zpak000.pk3. That file contains other files ...
2
votes
1answer
141 views

Prevent Reavers from dealing splash damage to friendly and allied units

Just for fun I made some games in the Starcraft Broodwar map editor (scdraft2.0). I notice that in my map Reavers deal damage to friendly and allied units as well as to neutral units. It's a cat and ...
13
votes
6answers
2k views

Recommended RPG game that can be used to learn game Modding? [closed]

I would like to learn game development via game modding. RPG/MMORPG is one of my favorite genres. Could someone recommend me a good and recent ( I would like to play the game as well) game to learn ...
4
votes
1answer
581 views

XNA Moddable Game - Architecture Design and Reflection

I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly ...
-1
votes
2answers
242 views

Are there any good guides for making mods for Minecraft? [closed]

I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: ...
1
vote
1answer
666 views

First Minecraft mod not working: make a new sword

I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, ...
6
votes
3answers
6k views

Custom Music in Skyrim's Creation Kit?

Can you bring in external music such as mp3s? If so, how? I didn't see anything about this in the wiki Bethesda released. Also how does this work with regards to the Steam Workshop? Don't ...
2
votes
3answers
13k views

Skyrim Creation Kit with Xbox 360

I posted this on stackoverflow but was advised to post here (here is a link to the stackoverflow question). I'm hoping for constructive feedback on its plausibility. Update on progress: It looks like ...
-2
votes
2answers
664 views

Is there a way to legally create a game mod? [duplicate]

Possible Duplicate: How closely can a game resemble another game without legal problems Some questions about it: If I create a funny version of a copyrighted game and sell it (crediting ...
2
votes
3answers
309 views

How can I customize an FPS game?

I want to create a customized (modded) fps game where I can change the look and feel of the game to match my intended theme. Some of the things I would like to do: Create a custom map (terrain). ...
1
vote
0answers
114 views

Fix broken Portal 2 Chapter Handling in my Mod

I am running again into issues where my mod and the Portal 2 base game do not like each other! In order to provide the proper menu background images and the music for each of the 5 (internal - ...
5
votes
3answers
208 views

What is server mod?

I know what a game mod is. But what is a server mod? Do clients need to install the server mod to get the features of that server mod? Also, if I have a mod for a game installed on my computer, and I ...
3
votes
1answer
2k views

How do you start modding a game without an editor?

I often come across very impressive mods for PC games that don't have an official editor, other development tools or its source code publicly available. (Take this amazing Multiplayer mod for Just ...
1
vote
1answer
1k views

Pathfinding using nodes/waypoints without connecting them?

I've been doing some research on pathfinding lately because I want to code a game modification for a game (won't say which exactly) and what I've done is defined a huge list of 3D vectors where a ...
6
votes
1answer
975 views

Minecraft Mod portable torch/lantern

I have just started making a mod for minecraft, I learned how to make items and import custom png's and have gotten all of that to work. I have been searching around the code trying to find a way to ...
9
votes
3answers
7k views

Mods for Minecraft Server - how does it work?

Minecraft server comes as a single jar. How are mods developed? How do they interact with the original jar? What is there under the hood? What technologies are involved there? I'm mostly a C++/Python ...
1
vote
1answer
320 views

How can I get a list of all available entities in a Source engine game?

How can I get a list of all available entities in a Source engine game? There is only one exported function in server DLL - CreateInterface, so it's not an option. In GoldSrc games server DLL ...
14
votes
7answers
554 views

Ways to manage changing designer data alongside changing player data

I have an online game where players get to shape the world in some way - eg. Ultima Online's housing, where you get to build your houses directly onto certain parts of the world map. These are changes ...
1
vote
2answers
260 views

Is there an application that converts a PC into a video game kiosk/arcade machine?

Sorry to make the question so vague. What I ultimately want is software that allows people to play independent video games on a PC and not have to worry about maintaining it. Imagine a game that was ...
0
votes
0answers
528 views

How do i make a minecraft server mod? [duplicate]

Possible Duplicate: Mods for Minecraft Server - how does it work? I have made some minecraft client mods, but i've started a server a mounth ago and i want to make a mod for it, but i cant ...
2
votes
1answer
345 views

Which files should I be looking at to do a total conversion mod using the Source Engine?

I just installed Source SDK. Made a multiplayer mod from a template using Source Engine 2007. I'm currently using VS2008. I was wondering which folder I should work in. For example weapons, which ...
1
vote
2answers
851 views

How do i get the X,Y and Z of the way my unit is facing?

I have the yaw and pitch of my unit at my disposal, I know if I use polar to cartesian conversion I'll get the X and Y of each one of those two, but I need them combined to give me the x,y and z of ...
0
votes
1answer
184 views

Starcraft II Galaxy Editor - Eventdefinition

I can create an Action with parameters using an Actiondefintion. But how can I create an Eventdefinition ? I'd like to make an Event that is 'called' when a Unit, that is saved in a variable, dies. ...