A representation of an object in 3D space.
14
votes
1answer
4k views
Orienting a model to face a target
I have two objects (target and player), both have Position (Vector3) and Rotation (Quaternion). I want the target to rotate and be facing right at the player. The target, when it shoots something ...
1
vote
3answers
3k views
In which software do the professional game developers create 3D Model?
I am just thinking about beginning game development in xna c#. However, I don't know (and no tutorial teaches) how do professional game developers create a 3D Model/Scene. How can we create a ...
2
votes
2answers
777 views
Car brands and models licensing
We are small team which working on car racing game but we don't know about licensing process for branded cars like Nissan, Lamborghini, Chevrolet and etc.
Do we need to buy any licence for using ...
3
votes
1answer
156 views
How attach a model with another model on a specific bone?
I meet a difficulty attached to a model to another model on a "bone" accurate.
I searched several forums but no result. I saw that many people have asked the same question but no real result see no ...
3
votes
1answer
1k views
Moving a rotated model in XNA
This seems like a simple problem with an equally simple solution that is invisible to me.
I have a model that spawns at the origin and looks at my player model wherever it goes.
I would like it to ...
0
votes
3answers
1k views
How to convert .max files to .egg on linux
I am very new to 3d graphics and game engines and panda3d and python. I followed few panda3d tutorials and now I want to test them with few new models. High majority of 3d models in the internet are ...
9
votes
6answers
4k views
LOD in modern games
I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about ...
9
votes
3answers
2k views
Animation in OpenGL using 3D Models
I have created a model in Blender. Now i want to read that 3D model in my c++ program. I figured that a model can be exported to various file formats e.g. .obj, .3ds or COLLADA and then can be read in ...
4
votes
1answer
338 views
2D animation: Animated 3D models or sprites with animation frames?
Starting out with new project, I am stuck choosing between:
3D textured model animated directly through the renderer
2D sprites and drawing each animation frame
The game will be 2D platform, I ...
3
votes
1answer
497 views
How to merge two objects in Blender
What I've Done
I created a Cube object with Subdivision Surface modifier in order
to model a spehere.
I created a cuboid object looking like a angled, longish baton.
What I Want to Do
I want to ...
6
votes
1answer
261 views
How can I attach a model to the bone of another model?
I am trying to attach one animated model to one of the bones of another animated model in an XNA game.
I've found a few questions/forum posts/articles online which explain how to attach a weapon ...
6
votes
1answer
185 views
Text on a model
I am trying to put some text on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model. I use something like this:
public ...
6
votes
2answers
1k views
How to export 3D models that consist of several parts (eg. turret on a tank)?
What are the standard alternatives for the mechanics of attaching turrets and such to 3D models for use in-game? I don't mean the logic, but rather the graphics aspects.
My naive approach is to ...
1
vote
0answers
79 views
Blender 2.6: UV-Matching on Non-Image-Textures
Situation:
I want to model a piece of wood in Blender (2.63.0). In order to do this I use a set of Noise and Clouds textures on a brown material. But these textures are warped and shown in the wrong ...
1
vote
1answer
357 views
Making XNA Play Nice With 3DS Max, Boundiing Spheres
I'm using 3DS Max 2010 with the KW x-porter plugin, which outputs a .X file (just downloaded the very latest version).
Been getting some odd results:
...
1
vote
3answers
4k views
Where can I find free md2 models and .obj objects for a boxing game?
I'm creating a first person boxing game in Opengl as a school project and I want textures and models to apply to it. A look like Wii Sport's Boxing is what I'm aiming for.
Something like this (but, ...
0
votes
1answer
488 views
Fbx mesh animation opacity export
3d Max does export Opacity value of an material to Fbx, which in Xna (when importet/processed) can be easily found in BasicEffect of a mesh instance Alpha property (and used in draw method).
My ...
-2
votes
1answer
199 views
How to draw millions of cubes without idle , model instancing in XNA?
I work for a project in the style of game "Minecraft".
I started using the "Model Instancing" in order to generate a large number of cubes possessing an identical model.
So far so good.
My problem is ...