Tagged Questions
2
votes
2answers
446 views
How do I simulate a crowd in the stadium stands?
I'm working on a mobile sports game with Unity. I'm wondering how I could create an efficient effect of an audience in the stadium.
I know that with more than 15 characters in my games (with 1800 ...
4
votes
2answers
380 views
Disable autorotation if Android has it disabled
I'm making a game for Android in Unity. I wanted the game to handle screen rotations, so I set "Default Orientation" to "Auto Rotation. This works well, except for one issue:
If you disable ...
0
votes
0answers
210 views
Unity3D: collider performances on mobile iOS devices
I'm experimenting with Unity3D and colliders. Unfortunately I still don't have Unity Pro version and I can't use the profiler.
Consider the following situation:
mobile devices (ios, iphone 3GS).
an ...
0
votes
0answers
844 views
Unity vs. Corona for 2D app development [closed]
I have been using Unity to create 3D games for about six months, and I'm looking into expanding my portfolio to include 2D apps for mobile devices.
My concern is the size and system requirements of ...