I'm working on a mobile sports game with Unity. I'm wondering how I could create an efficient effect of an audience in the stadium. I know that with more than 15 characters in my games (with 1800 ...
I'm making a game for Android in Unity. I wanted the game to handle screen rotations, so I set "Default Orientation" to "Auto Rotation. This works well, except for one issue: If you disable ...
I'm experimenting with Unity3D and colliders. Unfortunately I still don't have Unity Pro version and I can't use the profiler. Consider the following situation: mobile devices (ios, iphone 3GS). an ...
I have been using Unity to create 3D games for about six months, and I'm looking into expanding my portfolio to include 2D apps for mobile devices. My concern is the size and system requirements of ...