2
votes
2answers
109 views

View-Update versus Model-update

I am creating a game using a relatively new platform called "codenameOne", but I'm actually a software engineer, so this question might be rather basic or odd, but I'm unsure what to do. The game is ...
2
votes
2answers
242 views

Poor mobile performance when running from Eclipse

So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as -> Android application): 12fps From the device ...
0
votes
0answers
118 views

Rendering tile maps for mobile devices

Hitting a bit of a roadblock with my game's development and I'm just looking for some outside advice. I'm trying to render a tilemap for my mobile game (Android) and I'm using LibGDX. Now, here's ...
1
vote
4answers
174 views

Checking game objective status in efficient way on each update call

I am creating a 2d mobile game where there are three levels. Each level has 20 objectives. This can increase in the future. Examples: Level 1 Current Objective: 2/20 Objective : Collect 1000 coins ...
0
votes
1answer
107 views

Is there any map maker for javaME game? [closed]

For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there ...
0
votes
1answer
572 views

j2me Bitmap font

Well i have found a tutorial how to make a bitmap font from an image. (http://devlinslab.blogspot.com/2007/11/using-custom-fonts-or-bitmap-fonts-part.html). So I have used this code in my game and ...
4
votes
3answers
1k views

Android “Activities” — one or many for games?

I've been learning Android in my spare time, and one of the first things every tutorial/guide will introduce to you is the concept of an "Activity." Everyone loosely defines an Activity as a screen ...
4
votes
3answers
554 views

Box2d Collision problem

I'm not good with words so here's a picture to describe my problem: In my game there is this big ball which the user can move on x-axis only. Now, if the ball is falling like the red one, it's ...
0
votes
2answers
1k views

are there any alternatives to developing android apps other than with eclipse [closed]

Ever since I installed the android sdk and avd manager in eclipse for java developers, it's been pretty simple to create apps for the mobile device. The only issue I have is eclipse is way too slow ...
1
vote
3answers
4k views

Java vs Javascript for Web-based games

With all the recent interest in developing HTML5 apps and games, and I am curious why all the focus is on Javascript, and not on Java. Minecraft is a great example of what can be accomplished in a ...
2
votes
1answer
673 views

Storing Tiled Level Data in J2ME game

I'm developing a J2ME game which uses tiled backgrounds for the levels. My question is how do I store this tile information in my game. At the moment it is stored as an array; with each number ...