0
votes
0answers
100 views

Handling 3D perspective for different aspect ratio

I have problem for supporting different aspect ratio in developing Mobile Game. I was developing on 2:3 screen which is iPhone 4 (Retina). When I use width and height for screen size and use fixed ...
2
votes
2answers
1k views

How do I simulate a crowd in the stadium stands?

I'm working on a mobile sports game with Unity. I'm wondering how I could create an efficient effect of an audience in the stadium. I know that with more than 15 characters in my games (with 1800 ...
3
votes
1answer
1k views

Where can I find Cinema4D for game development tutorials?

I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to ...
5
votes
3answers
433 views

Accelerometer or on screen controls for mobile UI in 3D games?

I can think of several 2D games which use the Accelerometer successfully, but in my experience as a player, character control in a 3D environment tends to be frustrating. Mostly because a 3D ...