I am creating a mod that has invincible tools which take experience from the player each time they are used. Can someone please tell me how to make the tools take away the experience when used?
I am attempting to make a sea serpent, and I want to know how to make it be able to turn in any place, or at each 'segment', somewhat like the snakes in mocreatures. I know how to make mobs in ...
I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: ...
I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, ...
I have just started making a mod for minecraft, I learned how to make items and import custom png's and have gotten all of that to work. I have been searching around the code trying to find a way to ...
Possible Duplicate: Mods for Minecraft Server - how does it work? I have made some minecraft client mods, but i've started a server a mounth ago and i want to make a mod for it, but i cant ...
I have the yaw and pitch of my unit at my disposal, I know if I use polar to cartesian conversion I'll get the X and Y of each one of those two, but I need them combined to give me the x,y and z of ...
I'm new to making minecraft mods and I'm wondering what I need to do to get started.
Basically decided to make my own mob, I have: Created my mob's entity class Created my mobs model class Drawn the model Added the function call for addMapping within the EntityList class I'm stuck ...
Minecraft server comes as a single jar. How are mods developed? How do they interact with the original jar? What is there under the hood? What technologies are involved there? I'm mostly a C++/Python ...