As I understand, SDL offers abstractions that let you make windows, handle input and audio much easier than doing so directly with the low level APIs provided by several operating systems. However, ...
I am working on simulation middleware which is applicable for game engine implementations. What I would like to do is to make it freely available for use for all non-commercial purposes, while at ...
Beginner basics requested here, While i'm familiar with the basics of OOP programming i've just started looking as UnrealScript for a game i had made in the UDK editor up to now. I have a class that ...