I am developing a turn based political/military strategy game similar to the DOS game Conflict. I have my game design document completed, but I'm having trouble actually putting together the logic of ...
I know of the Truskill algorithm, it's quite complex but effective. My question is there other algorithms/methods to determine a players skill for accurate measuring for multi-player competitive ...
I've made a couple of games now. Starting from basic hobbyist projects like snake , I advanced into platform based games, board games, turn based games. While doing the latter of these projects I had ...
I'm a new hobbyist game developer but have yet to come up with something original that I found to be really fun. The hardest part I find about game development is this: You have an idea that in your ...
When one begins the character design process, what are good starting points? Are there well known methodologies or systems to help in this process? How does the design process work in game industry, ...