I have made a game that runs poorly. I suspect that the way that I programmed the collision detection in the game loop could be the problem. My game has two player-controlled tanks which fire ...
I have just finished a 2D game in Java that I've been working on for a while. I found that on some computers it runs fine, and on others (which are not particularly slow in general), the game runs a ...
I'm developing a Flash game, and I can appreciate that the memory usage is a little high for a Flash game (I think). Let's say 100+ MB. So how much is too much when talking about memory usage in ...
I have heard that textures consumes lot of memory but I am surprised how much.... I have 7 textures 1024 16 bit each. And while I will run my app it consumes 57MB of memory. I think that this is "a ...