The maze tag has no wiki summary.
1
vote
2answers
108 views
Top Down bounds of vision
Obviously in a first person view point the player sees only what's in front of them (with the exception of radars and rearview mirrors, etc). My game has a top down perspective, but I still want to ...
0
votes
1answer
195 views
Engine and level of detail for maze / labyrinth / dungeon scene?
My question is similar to these:
Algorithm for generating a 2d maze
To scene graph or not to scene graph?
I.e. in this case should I use jme3 or some other engine (I heard unreal offers a free ...
8
votes
3answers
449 views
Pre game loading time vs. in game loading time
I'm developing a game in which a random maze is included.
There are some AI creatures, lurking the maze. And I want them to go in some path according to the mazes shape.
Now there are two ...
13
votes
2answers
295 views
Ensure house map maze with lifts can be solved?
In my game we see the floors of a house from the side, and the hero can take lifts -- a lift either goes up (to the next lift upwards), or down (to the next lift downwards), depending on the arrow as ...
8
votes
6answers
571 views
Solving maze without return ability
I need to write a program that will solve maze. Maze has graph structure, where each node - some room, and edges - exits to other rooms:
Specification:
We start from a random room.
Maze has ...
