3D software made by Autodesk for animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform.

learn more… | top users | synonyms

1
vote
1answer
347 views

How to make rigid bodies collide with Apex Clothing in PhysX for Maya

According to the [Apex] Clothing Overview section of the documentation: Colliding with Rigid Bodies Rigid bodies present in your scene will push clothing around roughly as you might expect. ...
0
votes
1answer
13 views

Maya 2015 Collada mesh transforms not applied

I am trying to load a dae (Collada) model into my 3d engine. The problem is they export the vertices and transforms seperately. So in Maya 2015 it looks like this In the game engine I have it simply ...
0
votes
1answer
12 views

How to change a Maya scene file's selected viewport renderer from the file itself (text edit)?

So I have been running Viewport 2.0 in my 2012 version of Maya for a couple weeks with no problem. Day before yesterday it started crashing on load with a random MSVC dll pointer error. It's common, ...
0
votes
1answer
37 views

Maya 3D to CryEngine3 Problem

I have an object that I am trying to export from Maya 3D to CryEngine3. In Maya the object appears fine but when I export it and place it in-game there are two problems. 1) The roof material seems to ...
0
votes
1answer
80 views

Importing skeletal animation from vertex coordinates in maya

I have files of different frames of an animation which have the vertex co-ordinates of a human skeleton in 3D space. I want to import the animation from these keyframes into maya to perform motion ...
1
vote
0answers
80 views

Parented hitboxes with attributes in .FBX

Here's a visual description. In Maya, I want to: have boxes parented to my model have these boxs scale/translate/rotate with respect to each limb. have them to carry attribute data that describes ...
1
vote
0answers
164 views

How do I remove control points from imported curve in Maya?

When I create a path from an Illustrator file, it adds extra control points for bezier handles for each point in the AI file, even though I don't drag out the handles in Illustrator. All my points in ...
1
vote
0answers
38 views

Repeating UVs wont convert to texture in maya

I have designed a material in Maya which i want to convert to a texture jpg, however i have repeating the UV's on the material. When i convert the material to a jpg the repeating UV's wont convert ...
1
vote
0answers
276 views

Converting Animation data from Maya to DirectX in C++

I am currently trying to export an animation from Maya and import to a program I am working on. One of the problems I currently have is that when imported, the mesh and animation data looks reversed ...
1
vote
0answers
151 views

Maya Animated Character export for XNA 4.0 problem

To begin with, I'm trying to export an animated character in .fbx format from Maya 2013 to XNA 4.0 In Maya, The Model has a basic rig and the animations are in clips made in the Trax editor. so the ...
1
vote
0answers
309 views

Mesh deformation maya to unity

I have a model that has been modeled & rigged in Maya, whenever i export it as an FBX and take it into unity it seems to collapse at certain areas (see the attachments for a before and after). The ...
1
vote
0answers
383 views

3D Model transparency issue

I am using Goblin XNA 3.6. When I export a 3D model in FBX format from Maya, the model often looks transparent. For some 3D models it works fine though. What could be causing this?
0
votes
0answers
4 views

Maya loading custom attributes from file

I am trying to use Maya as my level creator. I have created some custom attributes for objects to use, and saved them out (into a .mel file). However, when I try to apply this preset to an object, the ...
0
votes
0answers
80 views

Normal map does not export into .dae file. Does Collada not support normal maps?

Every time I try to use DAE FBX export in Autodesk Maya and export a .dae file the normal map doesn't export with it? Does Collada not support normal maps?
0
votes
0answers
47 views

Maya shatter collision without interpenetration

I'm a newbie in Maya and after days of Googling I still cannot find the answer to my question. I'm making a solid shatter in Maya, as expected, the rigidbodies interpenetrate with each other. And the ...
0
votes
0answers
40 views

Maya physical sun and sky rendering as alpha

Im trying to render a animation but the sky is saved as an alpha. it shows up in the render window, but when i look at the files there alpha channels so when i put it into final cut to create a video ...
0
votes
0answers
153 views

Having Trouble importing Maya file into UE4

I'm new to Unreal so please bear with me. I'm importing a maya file into UE4. It imports OK, but the problem is that the child meshes are not showing. How can I access each single mesh in the file ...
0
votes
0answers
56 views

Maya - Black triangles when viewing model from a distance

Everything was fine while working on a model in Maya, until randomly, numerous black triangles started appearing all over my model. They seem to go away when I zoom in closely with the camera: This ...