0
votes
1answer
101 views

How to Draw texture between 2 Vector3

My scenario: RTS combat style, 1 unit fires beam on another unit My problem is i want to draw a flat texture between 2 Vector3 points. I have looked at various Billboarding styles but that doesn't ...
1
vote
1answer
172 views

Can't work out how matrix is applied to 2D vertices

I have a texture, some 2D vertices, and a matrix. The matrix is used to calculate the texture coordinates for each vertex, but the problem is that the matrix comes with absolutely no documentation and ...
4
votes
1answer
367 views

UVW: better explanation, and how to implement with GLES texture2D()

UVW texture coordinates, as opposed to UV texture coordinates, do not get very adequate explanation on the web. Many people offer the simple exlanation, "UV is for 2-dimensional textures and UVW are ...
2
votes
1answer
169 views

Integration of homogenous wave

I have a 2D matrix; each of its elements describes a homogenous coordinate in 3D wave (the values of wave coordinates are changed in time). The wave rendering is done with texture. I need to make an ...