Tagged Questions
9
votes
1answer
2k views
How does UVW texture mapping work?
I'm trying to understand the mathematical theory behind UVW mapping. Can anyone explain me how UVW mapping works? Or at least provide me a pointer?
12
votes
1answer
2k views
Determine arc-length of a Catmull-Rom spline
I have a path that is defined by a concatenation of Catmull-Rom splines. I use the static method Vector2.CatmullRom in XNA that allows for interpolation between points with a value going from 0 to 1.
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