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Importing materials along with terrain from Bryce
I've created bunch of terrain in Bryce, and I've managed to import the most basic part of it without any fuss. However, anything more complex (mountains, etc) cannot be imported without the material ...
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Rendering different materials in a voxel terrain
Each voxel datapoint in my terrain model is made up of two properties: density and material type. Each is stored as an unsigned integer value (but the density is interpreted as a decimal value ...