The promotion of games to others, because otherwise no one would be playing your game!

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-1
votes
0answers
34 views

what is best way my game can quickly teach people how to play it? [on hold]

I have a very entertaining iOS game. Everyone I've had play it from age 6, teens, to mother-in-law (really! Mother-in-law!!) and her sister in their 60's, laughs like crazy and has a great time. It'...
12
votes
4answers
5k views

How to get a game popular without a publisher?

I have just finished a game I had been developing last month, but whilst making the game I was pestered by the fact that I had no way of getting it to the public eye. I didn't want to pitch it to a ...
0
votes
0answers
52 views

How Could I Get My Game To Be Noticed? [duplicate]

I've been working on a game for a while. I made a weebly website for it, it's been up for a while, but nobody's looking on the website, because they aren't going to come across the URL for the website ...
4
votes
3answers
257 views

Can a partially completed game be sold to a game development company for completion?

I'm a lone programmer with an idea for a game. I believe I can code the mechanics of the game by myself. I do not think I have the expertise, time, or creativity to create the graphics and audio of ...
1
vote
2answers
808 views

How to gain visibility on the Play Store? [closed]

Sometime in the near future I'll release my first Android game. It's not going to be anything special, but I'm trying to make it as polished as possible and I would like to know what I can do to ...
4
votes
2answers
488 views

Where and how to promote an HTML5 game engine? [closed]

I've recently completed an engine, called Irenic. Now, I was wondering, how could one promote it? The process surely is different than promoting a game, because a game can be played by almost anyone, ...
13
votes
6answers
858 views

How can I get into the educational market? [closed]

I believe that my current game project is very well-suited for educational gaming; so well-suited, in fact, that I know of several different schools (one community college and at least one or two high ...
1
vote
1answer
45 views

Crowd funded DLC. Is this a viable option for covering the development costs of DLC?

I have had this idea floating around in my head for a while now but I am not sure if it will work. I was looking at the idea of DLC and thought what about if we made some DLC crowdfunded in order to ...
0
votes
0answers
22 views

Do ad networks charge per install? How do we report installs?

My company is about to start marketing a game. Do the major ad networks charge per click, or per install? In my previous game, the we were required to notify their servers so they could check if it ...
47
votes
9answers
43k views

Where to promote your indie game? [closed]

Possible Duplicate: Where to advertise my game? Let's say I have developed a game and I want to "get it out there". What I have in mind is open-source, non-commercial games. What websites do ...
0
votes
2answers
112 views

Do you need to have separate companies to publish different kind of games? [closed]

I'm planning to make my own indie game company as both developer and publisher. As a publisher, I have some question about branding and reputation. 1. Quality: A publisher have 2 games, they both ...
1
vote
0answers
34 views

Keep game name after complete rebuild, engine migration and change from 2D to 3D? [closed]

I have published an Alpha version of a game with XNA in 2D, but I am now learning Unreal with full intention of porting the game to 3D there. I expect that in 3 months time, or less with a little luck,...
8
votes
1answer
142 views

Will an optional device type specific permission hide my game in the Play Store for those types of devices?

I have heard in many places that if my app uses a permission not applicable to a certain device, it will not show up in the play store for that device. Now, in my code, I am playing audio. I mute that ...
2
votes
0answers
49 views

Which are the option to promote my app game in different app stores?

We've few Android App projects at the moment anmd we're looking for a way to publish our appGames in differents AppStores around the globe. Do someone know a fast way to submit or some management ...
1
vote
1answer
183 views

What organic traffic can I expect from publishing on Google Play, without other marketing?

I've just published a new Android game on Google Play. It has been a bit over 48 hours. It's active in the store, and I can search for it by name to get to it. However, I've had 0 organic downloads ...
7
votes
2answers
252 views

What does a game need to be considered as AAA?

I tried to find a precise definition. I found clues on Wikipedia or even Stackexchange, but I cannot find more than an approximation like: Equivalent of blockbuster movie in cinema, an AAA game is ...
16
votes
9answers
20k views

How to capture video of my mobile game?

I've been keeping a blog for my current Android game and as I get closer to an actual playable version of the game, screenshots just aren’t enough to show new progress anymore. What I need is video. ...
2
votes
1answer
88 views

Marketing a browser game with a specific audience

My issue is that I have extensively developed an online browser game, but mainly the marketing and independent developer guides tailor to action packed executable games. My game also tailors to a ...
0
votes
0answers
55 views

How to make a free game popular? [duplicate]

I am developing a free online knowledge based game in Java, it's currently in early stage of development (alpha) and I would like to gather some players (community) and develop the game by player ...
0
votes
2answers
360 views

Marketing my mobile game [duplicate]

I have almost finished my game; I want to upload it to Google Play and the App Store. I will make it free but with Admob advertising. What is the best way to market my app (without any app promotion ...
0
votes
0answers
34 views

Mobile Game Marketing [duplicate]

after publishing my first simple mobile game on the Google play store I wonder how to get more people to try out the app. Do you know ways or places to show off mobile games or have you some ...
0
votes
1answer
50 views

Marketing PC/Android 2d Physics Game [closed]

I've been working on a game for couple years now, its fairly original, has definite potential within an indie market, and appeal for the masses also. I want to deploy on Android and PC, green-light ...
2
votes
2answers
1k views

Where to find market research info on adventure games?

Looks like adventure games are on the rise again. There were several great releases in 2012, including brilliant and highly acclaimed Walking Dead from TellTale. Is there a market research that ...
2
votes
2answers
2k views

My game is mostly complete, how do I find a publisher?

I've been working for quite a while on a game. I'm mostly done with it. Simply finishing the project, adding banners and just publishing it on google play / appstore probably won't bring in any ...
11
votes
1answer
1k views

Promoting a Browser Game? [closed]

I have a new browser based game that I've worked on for a few months. Obviously all that effort goes to waste if no one sees it. I know there's topics to do with games promotion, but browser games ...
17
votes
5answers
4k views

What are effective marketing strategies for iPhone games? [closed]

So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99. Are they any publishers, sponsors, or distributors to ...
-1
votes
1answer
39 views

What are the key ingredients for a good game-specific community website? [closed]

Feel free to use an example. I am thinking things like guides, tools that help a player make certain in-game choices, discussion boards, services that enhance player interaction, mods, blog/news, etc. ...
8
votes
2answers
322 views

How can I acquire marketing and sales data for games?

I need to evaluate a marketing perspective for a videogame in order to predict its income, sold units, etc. Since this sounds like quite a bit of an impossible task, I thought I could collect some ...
20
votes
3answers
3k views

Should independent game developers target older hardware?

A developer I work with tells me that indie developers should target hardware that is around six or more years old (at max settings). I get the idea that one should allow everyone that wants to play ...
1
vote
1answer
155 views

How do you manage a crowdfunding campaign for an indie game?

I am a programmer and I recently started creating small games in C++. It was to practice my skills and learn more about game development and the techniques used to program a game. Recently I got the ...
3
votes
1answer
333 views

Getting Early User Feedback on Games

Disclaimer: It may be that I'm already doing all the "right" things, but just don't have enough traffic for it to pay off with people giving feedback. My question is: how do you attract early and ...
11
votes
2answers
358 views

Game upgrade launch : Cross-platform release timing

I just finished doing a major upgrade for a old mobile title, that haven't seen an update in over a year. Lots of new content, things are looking nice. Sadly, these days it takes an average of 12 ...
1
vote
1answer
247 views

Setting up Payout on the Microsoft App Hub

I am a Windows Phone 7 developer from India. I want to set up the Payout option on the App Hub for the Paid apps I release. What's the procedure? Do I have to physically mail the W-8 form to ...
10
votes
6answers
888 views

To sell or give for free [closed]

I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, ...
40
votes
6answers
14k views

How can I promote my game? [closed]

I am a beginning indie developer, and I want to get the word out about my game. What sites can I go to to ask about reviews of my game, and where might I be able to talk about and get feedback on my ...
6
votes
5answers
2k views

Methods of player retention and conversion in MMO games?

What are other retention and conversion (free to play to paying to spender) strategies in MMOs? I know some like promotions, social viral, content generation, intentional imbalance, perks and ...
5
votes
1answer
1k views

I need to sell an almost-complete MMORPG project. How can I do that? [closed]

I need your help. We have to sell MMORPG at an advanced stage. The game has a unique engine, written on the need for the game, graphics, sound, map editor, web site etc. As it happens in the play ...
4
votes
7answers
520 views

What are some Game Development Publications that accept outside articles [closed]

What Are some Game Development publications (electronic or otherwise) that aren't so large that there is no chance to potentially get included in the publication after a few well-written articles sent ...
14
votes
10answers
657 views

Grow first, Ads later for mobile games?

Facebook's strategy has been to Grow First, include Ads Later. For mobile games, is there any evidence that ads hinder popularity, or that people are more likely to share games without ads? Or as ...
9
votes
3answers
603 views

Why don't top selling mobile games have localization? [closed]

For example: Plants vs Zombies 2, Angry Birds, Bad Piggies, Candy Crush Saga, Temple Run 2 and so on. These games are available in English only. These companies have huge resources; why don't they ...
10
votes
7answers
1k views

Is there a way to make money from indie downloadable games? [closed]

It appears that there are ways to make money with flash games through portal and aggregator sites and embedded ads. But I do my programming in C and C++. I've started a prototype which relies on a ...
24
votes
5answers
3k views

Marketing: Angry Birds - How it's done [closed]

Why do some apps, like Angry Birds, dominate the market while other cool/fun/addicting apps are never heard of? I'm trying to figure out the best marketing strategy, or best way to sell an app to ...
-5
votes
1answer
108 views

Is it a good idea to imitate the same name of app to gain number of downloads? [closed]

Is there a way in order to recognize the game app's name and become popular for downloads in order to earn more money? I tried to check a certain name of the game and the search result appeared to ...
7
votes
7answers
4k views

As a indie, how to protect your game?

As a indie, you might not work in a company. And you may have a great game idea and you feel it gonna be a big success. When you released your game. How do you protect it as your own creation? So that ...
1
vote
1answer
96 views

Ads in mobile game [closed]

I have a game with a menu screen, game screen, game over screen. Do you recommend to use ads in all of them? Is it good for user experience?
22
votes
2answers
1k views

My game is just about finished! What do I do now? [closed]

I have an HTML5/canvas game just about finished and ready to launch. It's a 2d game in which you explore and disrupt a procedurally-generated landscape, crafting items and structures to survive. I ...
0
votes
2answers
691 views

How I can advertise my browser game [closed]

I developed a browser-based game. It's a Multiplayer Business Strategy Game. Currently I am unable to find a place where I can advertise my game. My main requirements are : I can only pay via Credit ...
15
votes
6answers
1k views

Should developers make their games easier with new versions?

It seems that the game Angry Birds is becoming gradually easier with new versions. Maybe so people get the illusion of progress and satisfaction of breaking new records? I would like to know if ...
1
vote
0answers
22 views

Best free advertising for Facebook strategy game [duplicate]

I have written a game for Facebook. I think the game is fun to play, although the graphic presentation is primitive since I am not a graphic artist/web designer I am the only Facebook user playing ...
3
votes
1answer
139 views

Does Facebook give new games any free promotion?

I would like to understand, if Facebook gives some free out of the box promotion for new games? I see "New Games" section in Facebook App Center, does every new game gets in there?