The promotion of games to others, because otherwise no one would be playing your game!

learn more… | top users | synonyms (2)

2
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2answers
1k views

My game is mostly complete, how do I find a publisher?

I've been working for quite a while on a game. I'm mostly done with it. Simply finishing the project, adding banners and just publishing it on google play / appstore probably won't bring in any ...
2
votes
2answers
878 views

Where to find market research info on adventure games?

Looks like adventure games are on the rise again. There were several great releases in 2012, including brilliant and highly acclaimed Walking Dead from TellTale. Is there a market research that ...
2
votes
1answer
78 views

Knowing when an ad was clicked

Is there a way in Unity to know when an ad was clicked? Some plugins for different advertising networks have events that fire when the ad was clicked, but if there is no such event - how do I know ...
2
votes
1answer
243 views

How was the world game market segmented in 2011? [closed]

Is there a source (or perhaps several) presenting how was the world game market segmented in 2011 (or does anybody know themselves)? For example: How many casual gamers there are? What is the total ...
2
votes
1answer
86 views

Can I sell Windows Phone 7 games on the marketplace from India?

I am a developer from India working on a game in WP7. I need to know, can I sell my game in Windows phone apps marketplace or is it like Android market where only free/ad-based is allowed?
1
vote
3answers
148 views

Which is better: More puzzle apps in Store or more puzzle levels in a single app [closed]

The Question: Given a freemium model (ad-supported with in-app-purchase of additional levels/hints)... are chances of overall success better with a single puzzle app with lots (but varied) ...
1
vote
1answer
284 views

Why can't I see how many installs my Android game has on the Google Play page?

I made this android game and I uploaded and publish it. And I installed it my phone. But I can't see how many installs on its Google Play page?
1
vote
3answers
2k views

Should I package and sell my game on the unity3d asset store?

I'm trying to figure out if I should refurbish and refactor a game I and some friends have made. It's released on kongregate and wasn't a super hit but I feel there's a lot of interesting techniques ...
1
vote
2answers
424 views

How to gain visibility on the Play Store?

Sometime in the near future I'll release my first Android game. It's not going to be anything special, but I'm trying to make it as polished as possible and I would like to know what I can do to ...
1
vote
1answer
314 views

windows phone 7 apps marketplace paid to free

I have question about paid and free + ad-based apps/games in wp7 marketplace, can I publish my app as paid version initially and later(after a month or so) can i publish the same app/game as free + ad ...
1
vote
1answer
247 views

Setting up Payout on the Microsoft App Hub

I am a Windows Phone 7 developer from India. I want to set up the Payout option on the App Hub for the Paid apps I release. What's the procedure? Do I have to physically mail the W-8 form to ...
1
vote
1answer
303 views

Popular genres in Asian (non-Japanese) markets?

From time-to-time I've wondered what kind of games are popular in Asia (India, China, Korea, Singapore, etc...). I hear about developers in the US and UK who outsource work there, but what goes into ...
1
vote
1answer
29 views

Marketing a browser game with a specific audience

My issue is that I have extensively developed an online browser game, but mainly the marketing and independent developer guides tailor to action packed executable games. My game also tailors to a ...
1
vote
1answer
116 views

How do you manage a crowdfunding campaign for an indie game?

I am a programmer and I recently started creating small games in C++. It was to practice my skills and learn more about game development and the techniques used to program a game. Recently I got the ...
1
vote
1answer
85 views

Ads in mobile game [closed]

I have a game with a menu screen, game screen, game over screen. Do you recommend to use ads in all of them? Is it good for user experience?
1
vote
1answer
90 views

Legal concerns with orchestrating a music submission contest

My team and I are getting pretty far along in the development of our latest game and have been thinking about audio. We decided to host an audio submission contest where we will offer a little cash ...
1
vote
0answers
34 views

(Mandarin vs. Japanese vs. German) What would be the most profitable language(s) to translate to? [closed]

I have been creating a game that targets a specific audience, however I am wanting to eventually prepare to expand to more languages to include a larger audience. For this I have prepared a graph of ...
1
vote
0answers
22 views

Best free advertising for Facebook strategy game [duplicate]

I have written a game for Facebook. I think the game is fun to play, although the graphic presentation is primitive since I am not a graphic artist/web designer I am the only Facebook user playing ...
1
vote
0answers
201 views

Indie game databases [closed]

as I am approaching the end of development of my iPhone game I find it increasingly difficult to approach magazines / youtubers and bloggers interested in replying to me and featuring a preview of my ...
1
vote
1answer
259 views

How to promote my free javascript game? [duplicate]

Possible Duplicate: Effective marketing strategies for independent game projects I created a javascript game for browsers. Do you know easy ways to promote it?
0
votes
2answers
290 views

Marketing my mobile game [duplicate]

I have almost finished my game; I want to upload it to Google Play and the App Store. I will make it free but with Admob advertising. What is the best way to market my app (without any app promotion ...
0
votes
2answers
599 views

How I can advertise my browser game [closed]

I developed a browser-based game. It's a Multiplayer Business Strategy Game. Currently I am unable to find a place where I can advertise my game. My main requirements are : I can only pay via Credit ...
0
votes
1answer
42 views

Marketing PC/Android 2d Physics Game [closed]

I've been working on a game for couple years now, its fairly original, has definite potential within an indie market, and appeal for the masses also. I want to deploy on Android and PC, green-light ...
0
votes
2answers
149 views

Easiest way to beg users for their emails and to put them on a mailing list

I notice that some games I bought at one point asked me for my email address (to register an account of sorts), and from then on, every month, or everytime there are new games out by them, they send ...
0
votes
0answers
16 views

A question about publishing mobile games [closed]

I'm pretty new to game development, the business side of it anyway, and I have a really basic/stupid question about publishing. I'm developing a game for android and iOS and I'm seeing that a lot of ...
0
votes
0answers
51 views

How to make a free game popular? [duplicate]

I am developing a free online knowledge based game in Java, it's currently in early stage of development (alpha) and I would like to gather some players (community) and develop the game by player ...
0
votes
0answers
30 views

Mobile Game Marketing [duplicate]

after publishing my first simple mobile game on the Google play store I wonder how to get more people to try out the app. Do you know ways or places to show off mobile games or have you some ...
-1
votes
1answer
35 views

What are the key ingredients for a good game-specific community website? [closed]

Feel free to use an example. I am thinking things like guides, tools that help a player make certain in-game choices, discussion boards, services that enhance player interaction, mods, blog/news, etc. ...
-2
votes
1answer
1k views

Most effective marketing strategy to promote a casual iOS game?

So I posted this on another forum yesterday but that forum got suspended for malware so gotta wait for the webmaster to fix the site. Here's the basics: We've released a press release through PRMac ...
-3
votes
3answers
1k views

What does it really take to make an MMORPG/Where should I go from here? [closed]

Foreword: I am posting this on answers.onstartups and gamedev.stackexchange because the expertise from each area will likely contribute useful information. Also, I saw similar questions to this, but I ...
-4
votes
1answer
99 views

Is it a good idea to imitate the same name of app to gain number of downloads? [closed]

Is there a way in order to recognize the game app's name and become popular for downloads in order to earn more money? I tried to check a certain name of the game and the search result appeared to ...
-5
votes
2answers
405 views

What is the best way to generate income from mobile games? [closed]

As the title states, what is the best way to get income from mobile games? (taking into consideration that creating the games only costs a lot of time and the games are relatively simple) As I see ...