The promotion of games to others, because otherwise no one would be playing your game!

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2
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2answers
621 views

Where to find market research info on adventure games?

Looks like adventure games are on the rise again. There were several great releases in 2012, including brilliant and highly acclaimed Walking Dead from TellTale. Is there a market research that ...
2
votes
1answer
73 views

Knowing when an ad was clicked

Is there a way in Unity to know when an ad was clicked? Some plugins for different advertising networks have events that fire when the ad was clicked, but if there is no such event - how do I know ...
2
votes
1answer
236 views

How was the world game market segmented in 2011? [closed]

Is there a source (or perhaps several) presenting how was the world game market segmented in 2011 (or does anybody know themselves)? For example: How many casual gamers there are? What is the total ...
2
votes
1answer
85 views

Can I sell Windows Phone 7 games on the marketplace from India?

I am a developer from India working on a game in WP7. I need to know, can I sell my game in Windows phone apps marketplace or is it like Android market where only free/ad-based is allowed?
1
vote
3answers
132 views

Which is better: More puzzle apps in Store or more puzzle levels in a single app [closed]

The Question: Given a freemium model (ad-supported with in-app-purchase of additional levels/hints)... are chances of overall success better with a single puzzle app with lots (but varied) ...
1
vote
1answer
245 views

Why can't I see how many installs my Android game has on the Google Play page?

I made this android game and I uploaded and publish it. And I installed it my phone. But I can't see how many installs on its Google Play page?
1
vote
3answers
2k views

Should I package and sell my game on the unity3d asset store?

I'm trying to figure out if I should refurbish and refactor a game I and some friends have made. It's released on kongregate and wasn't a super hit but I feel there's a lot of interesting techniques ...
1
vote
2answers
130 views

How to gain visibility on the Play Store?

Sometime in the near future I'll release my first Android game. It's not going to be anything special, but I'm trying to make it as polished as possible and I would like to know what I can do to ...
1
vote
1answer
306 views

windows phone 7 apps marketplace paid to free

I have question about paid and free + ad-based apps/games in wp7 marketplace, can I publish my app as paid version initially and later(after a month or so) can i publish the same app/game as free + ad ...
1
vote
1answer
246 views

Setting up Payout on the Microsoft App Hub

I am a Windows Phone 7 developer from India. I want to set up the Payout option on the App Hub for the Paid apps I release. What's the procedure? Do I have to physically mail the W-8 form to ...
1
vote
1answer
294 views

Popular genres in Asian (non-Japanese) markets?

From time-to-time I've wondered what kind of games are popular in Asia (India, China, Korea, Singapore, etc...). I hear about developers in the US and UK who outsource work there, but what goes into ...
1
vote
1answer
80 views

Ads in mobile game [closed]

I have a game with a menu screen, game screen, game over screen. Do you recommend to use ads in all of them? Is it good for user experience?
1
vote
1answer
88 views

Legal concerns with orchestrating a music submission contest

My team and I are getting pretty far along in the development of our latest game and have been thinking about audio. We decided to host an audio submission contest where we will offer a little cash ...
1
vote
0answers
19 views

Best free advertising for Facebook strategy game [duplicate]

I have written a game for Facebook. I think the game is fun to play, although the graphic presentation is primitive since I am not a graphic artist/web designer I am the only Facebook user playing ...
1
vote
0answers
168 views

Indie game databases [closed]

as I am approaching the end of development of my iPhone game I find it increasingly difficult to approach magazines / youtubers and bloggers interested in replying to me and featuring a preview of my ...
1
vote
1answer
232 views

How to promote my free javascript game? [duplicate]

Possible Duplicate: Effective marketing strategies for independent game projects I created a javascript game for browsers. Do you know easy ways to promote it?
0
votes
2answers
503 views

How I can advertise my browser game [closed]

I developed a browser-based game. It's a Multiplayer Business Strategy Game. Currently I am unable to find a place where I can advertise my game. My main requirements are : I can only pay via Credit ...
0
votes
2answers
148 views

Easiest way to beg users for their emails and to put them on a mailing list

I notice that some games I bought at one point asked me for my email address (to register an account of sorts), and from then on, every month, or everytime there are new games out by them, they send ...
-1
votes
1answer
1k views

Most effective marketing strategy to promote a casual iOS game?

So I posted this on another forum yesterday but that forum got suspended for malware so gotta wait for the webmaster to fix the site. Here's the basics: We've released a press release through PRMac ...
-3
votes
3answers
810 views

What does it really take to make an MMORPG/Where should I go from here? [closed]

Foreword: I am posting this on answers.onstartups and gamedev.stackexchange because the expertise from each area will likely contribute useful information. Also, I saw similar questions to this, but I ...
-4
votes
1answer
82 views

Is it a good idea to imitate the same name of app to gain number of downloads? [closed]

Is there a way in order to recognize the game app's name and become popular for downloads in order to earn more money? I tried to check a certain name of the game and the search result appeared to ...
-5
votes
2answers
376 views

What is the best way to generate income from mobile games? [closed]

As the title states, what is the best way to get income from mobile games? (taking into consideration that creating the games only costs a lot of time and the games are relatively simple) As I see ...