The marching-cubes-algorithm tag has no wiki summary.
3
votes
2answers
259 views
Generating terrain using Marching Cubes
I searched around the web but I found nothing that could help me, so I'm asking here.
I'm trying to procedurally generate terrain using the marching cubes algorithm, and I can generate a mesh. The ...
4
votes
0answers
224 views
Producing a smooth mesh from density cloud and marching cubes
Based on my results from this question I decided to build myself a 3D noise map containing float values in place of my existing boolean point values. The effect I'm trying to produce is something like ...
2
votes
2answers
465 views
Understanding marching cubes and voxel data relationships
in case it matters i'm doing all this in unity with C# ...
I think I missed something or maybe don't understand the logic correctly.
I have an existing voxel engine that looks very "minecrafty" at ...
0
votes
2answers
418 views
“Marching cubes” voxel terrain - triplanar texturing with depth?
I am currently working on a voxel terrain that uses the marching cubes algorithm for polygonizing the scalar field of voxels. I am using a triplanar texturing shader for texturing. say I have a grass ...